app-id: ps.GTA.VC-Andrulko-SkynetUAruntime: org.freedesktop.Platformruntime-version: '25.08'sdk: org.freedesktop.Sdkcommand: ps.GTA.VC-Andrulko-SkynetUAseparate-locales: falsefinish-args: - --device=dri - --device=input - --share=ipc - --socket=pulseaudio - --socket=wayland - --socket=x11modules: - name: premake5 buildsystem: simple build-commands: - | make -f Bootstrap.mak linux mkdir -p "${FLATPAK_DEST}/bin" install "bin/release/premake5" "${FLATPAK_DEST}/bin" sources: - type: git url: rad://z43kgaxLn8Fc2sb7R3VgZZ7ccUe5p commit: 2ca338a25ed5f6e62d36c9cd70e5f313953c630d #v5.0.0-beta8 - name: glfw buildsystem: cmake config-opts: - -DCMAKE_BUILD_TYPE=Release - -DBUILD_SHARED_LIBS=ON - -DGLFW_BUILD_EXAMPLES=OFF - -DGLFW_BUILD_TESTS=OFF - -DGLFW_BUILD_DOCS=OFF sources: - type: git url: rad://z3FCk347V5ASZ87ur2sMnmmTp4P9Q commit: 7b6aead9fb88b3623e3b3725ebb42670cbe4c579 #v3.4 - name: game buildsystem: simple build-commands: - | mkdir -p "${FLATPAK_DEST}/gamefiles/TEXT" rm "app/GTA Vice City Trainer (v1.0).exe" "app/gta-vc.exe" rm "app/models/generic.txd" "app/models/particle.txd" rm "app/TEXT/american.gxt" mv "app/TEXT/ukrainian.gxt" "${FLATPAK_DEST}/gamefiles/TEXT/american.gxt" cp -r "app/." "${FLATPAK_DEST}/gamefiles" sources: - type: git url: rad://z22sMx8VdL7YSDaCdbpo5X2TMuZ1z branch: master - name: dub buildsystem: simple build-commands: - | cp -r "Audio/." "${FLATPAK_DEST}/gamefiles/Audio/" sources: - type: git url: rad://z2aNJ1EcoPbEaRTxsuVQXaofrEVn2 branch: master - name: re3 buildsystem: simple build-commands: - | mkdir -p "${FLATPAK_DEST}/share/applications" mkdir -p "${FLATPAK_DEST}/share/icons/hicolor/scalable/apps" mv "ps.GTA.VC-Andrulko-SkynetUA.desktop" "${FLATPAK_DEST}/share/applications" mv "res/images/logo.svg" "${FLATPAK_DEST}/share/icons/hicolor/scalable/apps/ps.GTA.VC-Andrulko-SkynetUA.svg" rm -r "gamefiles/TEXT" cp -r "gamefiles/." "${FLATPAK_DEST}/gamefiles" premake5 --with-librw gmake cd build readonly CF="-O0 -fno-strict-aliasing" CFLAGS="${CF}" CXXFLAGS="${CF}" make config=debug_linux-amd64-librw_gl3_glfw-oal install ../bin/linux-amd64-librw_gl3_glfw-oal/Debug/reVC "${FLATPAK_DEST}/gamefiles" rm "${FLATPAK_DEST}/bin/premake5" readonly F="${FLATPAK_DEST}/bin/ps.GTA.VC-Andrulko-SkynetUA" echo '#!/bin/bash' > "$F" echo 'if [ ! -f "${XDG_DATA_HOME}/reVC" ]; then' >> "$F" echo 'cp -as "/app/gamefiles/." "${XDG_DATA_HOME}/"' >> "$F" echo 'fi' >> "$F" echo 'cd "${XDG_DATA_HOME}"' >> "$F" echo 'exec $DEBUGGER ./reVC "$@"' >> "$F" chmod +x "$F" sources: - type: git url: rad://z3LPm3fELhq1VGX4tWHRbvP2923mT branch: miami-rad-linux - type: file path: ps.GTA.VC-Andrulko-SkynetUA.desktop
* поки робив пару дублів, гра один раз крашнулась коли я активно "допитував" моба на демонстрацію розмови (може був відсутній або пошкоджений якийсь аудіо-файл)на трійці нативно без flatpak такого не було, тому буду пускати гру з терміналу і дивитись дебаг.
посилання на peertube не працює
записав скрінкаст (чекає на модерацію)
Цитата: ps від 2026-07-23 04:20:35* поки робив пару дублів, гра один раз крашнулась коли я активно "допитував" моба на демонстрацію розмови (може був відсутній або пошкоджений якийсь аудіо-файл)на трійці нативно без flatpak такого не було, тому буду пускати гру з терміналу і дивитись дебаг.Мабуть щось записує до одного з каталогів що ріад-онлі. Може щоб розмови не повторювалися постійно. Або вірус вбудований
Може й вірусВзагалі якщо він і писатиме то в теку профілю, як і у випадку "динаміки" сейвів, ігрового кешу.
щось намагається змінити
Це реверсний рушій re3 на с++
flatpak run --devel --command=sh ps.GTA.VC-Andrulko-SkynetUAecho ${XDG_DATA_HOME}cd ~/.var/app/ps.GTA.VC-Andrulko-SkynetUA/data[📦 ps.GTA.VC-Andrulko-SkynetUA data]$ gdb ./reVC
..[DBG]: CCarGenerator::DoInternalProcessing - can't find ground z for new car x = 309.200012 y = 1204.400024 [DBG]: CCarGenerator::DoInternalProcessing - can't find ground z for new car x = 309.200012 y = 1204.400024 [DBG]: CCarGenerator::DoInternalProcessing - can't find ground z for new car x = 309.200012 y = 1204.400024 [DBG]: CCarGenerator::DoInternalProcessing - can't find ground z for new car x = 309.200012 y = 1204.400024 [DBG]: Request Ped BFYRI[DBG]: Remove Ped BFYSTStart loading muleFinish loading mule[DBG]: CCarGenerator::DoInternalProcessing - can't find ground z for new car x = 309.200012 y = 1204.400024 [DBG]: CCarGenerator::DoInternalProcessing - can't find ground z for new car x = 309.200012 y = 1204.400024 [DBG]: CCarGenerator::DoInternalProcessing - can't find ground z for new car x = 309.200012 y = 1204.400024 [DBG]: CCarGenerator::DoInternalProcessing - can't find ground z for new car x = 309.200012 y = 1204.400024 [DBG]: CCarGenerator::DoInternalProcessing - can't find ground z for new car x = 309.200012 y = 1204.400024 [DBG]: CCarGenerator::DoInternalProcessing - can't find ground z for new car x = 309.200012 y = 1204.400024 [DBG]: CCarGenerator::DoInternalProcessing - can't find ground z for new car x = 309.200012 y = 1204.400024 [DBG]: CCarGenerator::DoInternalProcessing - can't find ground z for new car x = 309.200012 y = 1204.400024 [DBG]: CCarGenerator::DoInternalProcessing - can't find ground z for new car x = 309.200012 y = 1204.400024 [DBG]: CCarGenerator::DoInternalProcessing - can't find ground z for new car x = 309.200012 y = 1204.400024 [DBG]: CCarGenerator::DoInternalProcessing - can't find ground z for new car x = 309.200012 y = 1204.400024 [DBG]: CCarGenerator::DoInternalProcessing - can't find ground z for new car x = 309.200012 y = 1204.400024 [DBG]: CCarGenerator::DoInternalProcessing - can't find ground z for new car x = 309.200012 y = 1204.400024 [DBG]: CCarGenerator::DoInternalProcessing - can't find ground z for new car x = 309.200012 y = 1204.400024 [DBG]: nbhotel08.txd took 8 ms[DBG]: Request Ped WFYRI[DBG]: Remove Ped WFYSTStart loading sentinelFinish loading sentinel[DBG]: Request Ped HMYST[DBG]: Remove Ped HFOST[DBG]: colmodel nbt_mansion01 is huge, size 24476[DBG]: colmodel nbeachbit04 is huge, size 17204[DBG]: colmodel nbt_hotel05 is huge, size 24796[DBG]: colmodel nbt_mansionbase02 is huge, size 21172[DBG]: colmodel nbeachbit04b is huge, size 19884[DBG]: colmodel nbt_road11 is huge, size 15428Thread 1 "reVC" received signal SIGSEGV, Segmentation fault.0x000055555588d280 in CustomPipes::customFindCB (name=0x7fffffffd140 "shpfrnts3rail01") at ../src/extras/custompipes.cpp:522522 rw::Texture *res = defaultFindCB(name);Finish loading sentinel[DBG]: Request Ped HMYST[DBG]: Remove Ped HFOST[DBG]: colmodel nbt_mansion01 is huge, size 24476[DBG]: colmodel nbeachbit04 is huge, size 17204[DBG]: colmodel nbt_hotel05 is huge, size 24796[DBG]: colmodel nbt_mansionbase02 is huge, size 21172[DBG]: colmodel nbeachbit04b is huge, size 19884[DBG]: colmodel nbt_road11 is huge, size 15428Thread 1 "reVC" received signal SIGSEGV, Segmentation fault.0x000055555588d280 in CustomPipes::customFindCB (name=0x7fffffffd140 "shpfrnts3rail01") at ../src/extras/custompipes.cpp:522522 rw::Texture *res = defaultFindCB(name);
(gdb) bt#0 0x000055555588d280 in CustomPipes::customFindCB (name=0x7fffffffd140 "shpfrnts3rail01") at ../src/extras/custompipes.cpp:522#1 0x0000555555905f1b in rw::Texture::read (name=0x7fffffffd140 "shpfrnts3rail01", mask=0x7fffffffd1c0 "shpfrnts3rail01a") at ../vendor/librw/src/texture.cpp:339#2 0x0000555555906175 in rw::Texture::streamRead (stream=stream@entry=0x55555b186050) at ../vendor/librw/src/texture.cpp:407#3 0x00005555558d9a8c in rw::Material::streamRead (stream=stream@entry=0x55555b186050) at ../vendor/librw/src/geometry.cpp:952#4 0x00005555558d9e0e in rw::MaterialList::streamRead (stream=stream@entry=0x55555b186050, matlist=matlist@entry=0x55555b971a80) at ../vendor/librw/src/geometry.cpp:796#5 0x00005555558da0d2 in rw::Geometry::streamRead (stream=stream@entry=0x55555b186050) at ../vendor/librw/src/geometry.cpp:189#6 0x00005555558d1668 in rw::Clump::streamRead (stream=stream@entry=0x55555b186050) at ../vendor/librw/src/clump.cpp:210#7 0x000055555589aaf9 in RpClumpStreamRead (stream=stream@entry=0x55555b186050) at ../src/fakerw/fake.cpp:754#8 0x0000555555695928 in CFileLoader::LoadAtomicFile (stream=stream@entry=0x55555b186050, id=id@entry=4241) at ../src/core/FileLoader.cpp:530#9 0x000055555583100c in CStreaming::ConvertBufferToObject (buf=<optimized out>, streamId=streamId@entry=4241) at ../src/core/Streaming.cpp:554#10 0x0000555555835e9c in CStreaming::ProcessLoadingChannel (ch=ch@entry=1) at ../src/core/Streaming.cpp:2230#11 0x0000555555837bd3 in CStreaming::ProcessLoadingChannel (ch=<optimized out>) at ../src/core/Streaming.cpp:2195#12 CStreaming::LoadRequestedModels () at ../src/core/Streaming.cpp:2304#13 CStreaming::Update () at ../src/core/Streaming.cpp:353#14 0x00005555556cb8e0 in CGame::Process () at ../src/core/Game.cpp:868#15 0x00005555558a174c in Idle (arg=0x1) at ../src/core/main.cpp:1540#16 0x00005555558a20f0 in AppEventHandler (event=<optimized out>, param=<optimized out>) at ../src/core/main.cpp:1784#17 0x00005555558bff77 in RsEventHandler (event=rsIDLE, param=0x1) at ../src/skel/skeleton.cpp:210#18 0x0000555555584c09 in main (argc=<optimized out>, argv=<optimized out>) at ../src/skel/glfw/glfw.cpp:2347
static rw::Texture*customFindCB(const char *name){ rw::Texture *res = nil; // оголосив дефолт if(defaultFindCB != nil) // додав перевірку ініціації res = defaultFindCB(name); if(res == nil) res = genericTxd->find(name); return res;}
casepath couldn't find dir/file "MUSIC", full path was AUDIO\MUSIC\CITY.VB
app-id: ps.GTA.re3runtime: org.freedesktop.Platformruntime-version: '25.08'sdk: org.freedesktop.Sdkcommand: ps.GTA.re3separate-locales: falsefinish-args: - --device=dri - --device=input - --share=ipc - --socket=pulseaudio - --socket=wayland - --socket=x11modules: - name: premake5 buildsystem: simple build-commands: - | make -f Bootstrap.mak linux mkdir -p "${FLATPAK_DEST}/bin" install "bin/release/premake5" "${FLATPAK_DEST}/bin" sources: - type: git url: rad://z43kgaxLn8Fc2sb7R3VgZZ7ccUe5p commit: 2ca338a25ed5f6e62d36c9cd70e5f313953c630d #v5.0.0-beta8 - name: glfw buildsystem: cmake config-opts: - -DCMAKE_BUILD_TYPE=Release - -DBUILD_SHARED_LIBS=ON - -DGLFW_BUILD_EXAMPLES=OFF - -DGLFW_BUILD_TESTS=OFF - -DGLFW_BUILD_DOCS=OFF sources: - type: git url: rad://z3FCk347V5ASZ87ur2sMnmmTp4P9Q commit: 7b6aead9fb88b3623e3b3725ebb42670cbe4c579 #v3.4 - name: re3 buildsystem: simple build-commands: - | mkdir -p "${FLATPAK_DEST}/gamefiles" mkdir -p "${FLATPAK_DEST}/share/applications" mkdir -p "${FLATPAK_DEST}/share/icons/hicolor/scalable/apps" mv "ps.GTA.re3.desktop" "${FLATPAK_DEST}/share/applications" mv "res/images/logo.svg" "${FLATPAK_DEST}/share/icons/hicolor/scalable/apps/ps.GTA.re3.svg" premake5 --with-librw gmake cd build make config=debug_linux-amd64-librw_gl3_glfw-oal install "../bin/linux-amd64-librw_gl3_glfw-oal/Debug/re3" "${FLATPAK_DEST}/gamefiles" cp -r "../gamefiles/." "${FLATPAK_DEST}/gamefiles/" rm "${FLATPAK_DEST}/bin/premake5" readonly F="${FLATPAK_DEST}/bin/ps.GTA.re3" echo '#!/bin/bash' > "$F" echo 'if [ ! -f "${XDG_DATA_HOME}/re3" ]; then' >> "$F" echo 'cp -as "/app/gamefiles/." "${XDG_DATA_HOME}/"' >> "$F" echo 'fi' >> "$F" echo 'if [ ! -d "${XDG_DATA_HOME}/audio" ]; then' >> "$F" echo 'echo "Copy game asset to ${XDG_DATA_HOME}!"' >> "$F" echo 'exit 1' >> "$F" echo 'fi' >> "$F" echo 'cd "${XDG_DATA_HOME}"' >> "$F" echo 'exec $DEBUGGER ./re3 "$@"' >> "$F" chmod +x "$F" sources: - type: git url: rad://z3LPm3fELhq1VGX4tWHRbvP2923mT branch: rad - type: file path: ps.GTA.re3.desktop
defaultFindCB
А ви додавали друкування значення? Може там не нулл, а якесь число, яке посилається на розділ пам'яті що вже встигли звільнити?
Thread 1 "reVC" received signal SIGSEGV, Segmentation fault.0x000055555588d280 in CustomPipes::customFindCB (name=0x7fffffffd0c0 "reefer86speca") at ../src/extras/custompipes.cpp:522522 rw::Texture *res = defaultFindCB(name);(gdb) bt#0 0x000055555588d280 in CustomPipes::customFindCB (name=0x7fffffffd0c0 "reefer86speca") at ../src/extras/custompipes.cpp:522#1 0x0000555555905f1b in rw::Texture::read (name=0x7fffffffd0c0 "reefer86speca", mask=0x7fffffffd140 "") at ../vendor/librw/src/texture.cpp:339#2 0x0000555555906175 in rw::Texture::streamRead (stream=stream@entry=0x55555b8fced0) at ../vendor/librw/src/texture.cpp:407#3 0x00005555558f33c9 in rw::readMaterialMatFX (stream=0x55555b8fced0, object=<optimized out>, offset=<optimized out>) at ../vendor/librw/src/matfx.cpp:461#4 0x00005555558f5bf0 in rw::PluginList::streamRead (this=this@entry=0x555555e93c30 <rw::Material::s_plglist>, stream=stream@entry=0x55555b8fced0, object=object@entry=0x555556ef0140) at ../vendor/librw/src/plg.cpp:89#5 0x00005555558d9aab in rw::Material::streamRead (stream=stream@entry=0x55555b8fced0) at ../vendor/librw/src/geometry.cpp:956#6 0x00005555558d9e0e in rw::MaterialList::streamRead (stream=stream@entry=0x55555b8fced0, matlist=matlist@entry=0x55555abc99a0) at ../vendor/librw/src/geometry.cpp:796#7 0x00005555558da0d2 in rw::Geometry::streamRead (stream=stream@entry=0x55555b8fced0) at ../vendor/librw/src/geometry.cpp:189#8 0x000055555589a969 in RpGeometryStreamRead (stream=stream@entry=0x55555b8fced0) at ../src/fakerw/fake.cpp:717#9 0x000055555563bd40 in GeometryListStreamRead1 (stream=stream@entry=0x55555b8fced0, geomlist=geomlist@entry=0x555555a1b5d0 <gGeomList>) at ../src/rw/ClumpRead.cpp:50#10 0x000055555563c207 in RpClumpGtaStreamRead1 (stream=stream@entry=0x55555b8fced0) at ../src/rw/ClumpRead.cpp:162#11 0x0000555555695831 in CFileLoader::StartLoadClumpFile (stream=stream@entry=0x55555b8fced0, id=id@entry=183) at ../src/core/FileLoader.cpp:495#12 0x000055555583113c in CStreaming::ConvertBufferToObject (buf=<optimized out>, streamId=streamId@entry=183) at ../src/core/Streaming.cpp:559#13 0x0000555555835e9c in CStreaming::ProcessLoadingChannel (ch=ch@entry=0) at ../src/core/Streaming.cpp:2230#14 0x0000555555837bd3 in CStreaming::ProcessLoadingChannel (ch=<optimized out>) at ../src/core/Streaming.cpp:2195#15 CStreaming::LoadRequestedModels () at ../src/core/Streaming.cpp:2304#16 CStreaming::Update () at ../src/core/Streaming.cpp:353#17 0x00005555556cb8e0 in CGame::Process () at ../src/core/Game.cpp:868#18 0x00005555558a174c in Idle (arg=0x1) at ../src/core/main.cpp:1540#19 0x00005555558a20f0 in AppEventHandler (event=<optimized out>, param=<optimized out>) at ../src/core/main.cpp:1784#20 0x00005555558bff77 in RsEventHandler (event=rsIDLE, param=0x1) at ../src/skel/skeleton.cpp:210#21 0x0000555555584c09 in main (argc=<optimized out>, argv=<optimized out>) at ../src/skel/glfw/glfw.cpp:2347(gdb) print defaultFindCB$1 = (rw::Texture *(*)(const char *)) 0x46004600210021(gdb) disassembleDump of assembler code for function CustomPipes::customFindCB(char const*): 0x000055555588d270 <+0>: endbr64 0x000055555588d274 <+4>: push %rbp 0x000055555588d275 <+5>: mov %rsp,%rbp 0x000055555588d278 <+8>: push %rbx 0x000055555588d279 <+9>: mov %rdi,%rbx 0x000055555588d27c <+12>: sub $0x8,%rsp=> 0x000055555588d280 <+16>: call *0x52d25a(%rip) # 0x555555dba4e0 <_ZN11CustomPipes13defaultFindCBE> 0x000055555588d286 <+22>: test %rax,%rax 0x000055555588d289 <+25>: je 0x55555588d298 <CustomPipes::customFindCB(char const*)+40> 0x000055555588d28b <+27>: mov -0x8(%rbp),%rbx 0x000055555588d28f <+31>: leave 0x000055555588d290 <+32>: ret 0x000055555588d291 <+33>: nopl 0x0(%rax) 0x000055555588d298 <+40>: mov 0x52d249(%rip),%rdi # 0x555555dba4e8 <_ZN11CustomPipes10genericTxdE> 0x000055555588d29f <+47>: mov %rbx,%rsi 0x000055555588d2a2 <+50>: mov -0x8(%rbp),%rbx 0x000055555588d2a6 <+54>: leave 0x000055555588d2a7 <+55>: jmp 0x555555905ad0 <_ZN2rw13TexDictionary4findEPKc>End of assembler dump.(gdb) x/10i defaultFindCB 0x46004600210021: ❌️ Cannot access memory at address 0x46004600210021
modified: app/models/fonts.txd modified: app/models/fronten1.txd modified: app/models/hud.txd modified: app/txd/INTRO3.TXD modified: app/txd/LOADSC0.TXD modified: app/txd/SPLASH1.TXD modified: app/txd/SPLASH2.TXD modified: app/txd/intro1.txd modified: app/txd/intro2.txd modified: app/txd/intro4.txd
0x46004600210021
0x 0046 0046 0021 0021
readonly CF="-O0 -fno-strict-aliasing"CFLAGS="${CF}" CXXFLAGS="${CF}" make config=debug_linux-amd64-librw_gl3_glfw-oal
app-id: ps.GTA.VC-Andrulko-SkynetUAruntime: org.freedesktop.Platformruntime-version: '25.08'sdk: org.freedesktop.Sdkcommand: ps.GTA.VC-Andrulko-SkynetUAseparate-locales: falsefinish-args: - --device=dri - --device=input - --share=ipc - --socket=pulseaudio - --socket=wayland - --socket=x11modules: - name: premake5 buildsystem: simple build-commands: - | make -f Bootstrap.mak linux mkdir -p "${FLATPAK_DEST}/bin" install "bin/release/premake5" "${FLATPAK_DEST}/bin" sources: - type: git url: rad://z43kgaxLn8Fc2sb7R3VgZZ7ccUe5p commit: 2ca338a25ed5f6e62d36c9cd70e5f313953c630d #v5.0.0-beta8 - name: glfw buildsystem: cmake config-opts: - -DCMAKE_BUILD_TYPE=Release - -DBUILD_SHARED_LIBS=ON - -DGLFW_BUILD_EXAMPLES=OFF - -DGLFW_BUILD_TESTS=OFF - -DGLFW_BUILD_DOCS=OFF sources: - type: git url: rad://z3FCk347V5ASZ87ur2sMnmmTp4P9Q commit: 7b6aead9fb88b3623e3b3725ebb42670cbe4c579 #v3.4 - name: game buildsystem: simple build-commands: - | mkdir -p "${FLATPAK_DEST}/gamefiles/TEXT" rm "app/GTA Vice City Trainer (v1.0).exe" "app/gta-vc.exe" rm "app/models/generic.txd" "app/models/particle.txd" rm "app/TEXT/american.gxt" mv "app/TEXT/ukrainian.gxt" "${FLATPAK_DEST}/gamefiles/TEXT/american.gxt" cp -r "app/." "${FLATPAK_DEST}/gamefiles" sources: - type: git url: rad://z22sMx8VdL7YSDaCdbpo5X2TMuZ1z branch: master - name: dub buildsystem: simple build-commands: - | cp -r "Audio/." "${FLATPAK_DEST}/gamefiles/Audio/" sources: - type: git url: rad://z2aNJ1EcoPbEaRTxsuVQXaofrEVn2 branch: master - name: re3 buildsystem: simple build-commands: - | mkdir -p "${FLATPAK_DEST}/share/applications" mkdir -p "${FLATPAK_DEST}/share/icons/hicolor/scalable/apps" install "ps.GTA.VC-Andrulko-SkynetUA.desktop" "${FLATPAK_DEST}/share/applications" install "ps.GTA.VC-Andrulko-SkynetUA.svg" "${FLATPAK_DEST}/share/icons/hicolor/scalable/apps" install "ps.GTA.VC-Andrulko-SkynetUA" "${FLATPAK_DEST}/bin" rm -r "gamefiles/TEXT" cp -r "gamefiles/." "${FLATPAK_DEST}/gamefiles" premake5 --with-librw gmake cd build CFLAGS="-O0" CXXFLAGS="-O0" make config=debug_linux-amd64-librw_gl3_glfw-oal install ../bin/linux-amd64-librw_gl3_glfw-oal/Debug/reVC "${FLATPAK_DEST}/gamefiles" rm "${FLATPAK_DEST}/bin/premake5" sources: - type: git url: rad://z3LPm3fELhq1VGX4tWHRbvP2923mT branch: miami-rad-linux - type: dir path: ps.GTA.VC-Andrulko-SkynetUA
version | md5 | sha256--------|----------------------------------|-----------------------------------------------------------------1 | f198bc8495acbb6aa40c3c09b5d9fddd | c271aec58f9b34f686c761a7561040609c85adf5b96066224c1f92581ebc14f02 | b972f1fe7d24fc84014f559ffbf6031c | dcd006ceef729a012c0d1ec8351fe303e874b301e19672979afb5ea1dad8cf5d3 | bb035daa43ae6dceba733d3c28ae145c | 47f1b339243a8132eb6193680dcf644b23d48a4abf8d2c202d3ae03e1ff0e1274 | 41d8303cf55a30d35a39b49811928882 | 2fc8d3a8a988e134640a77dfd8031558be78caa9148e89ca0e87bcbd8970192e
app-id: ps.GTA.re3runtime: org.freedesktop.Platformruntime-version: '25.08'sdk: org.freedesktop.Sdkcommand: ps.GTA.re3separate-locales: falsefinish-args: - --device=dri - --device=input - --share=ipc - --socket=pulseaudio - --socket=wayland - --socket=x11modules: - name: premake5 buildsystem: simple build-commands: - | make -f Bootstrap.mak linux mkdir -p "${FLATPAK_DEST}/bin" install "bin/release/premake5" "${FLATPAK_DEST}/bin" sources: - type: git url: rad://z43kgaxLn8Fc2sb7R3VgZZ7ccUe5p commit: 2ca338a25ed5f6e62d36c9cd70e5f313953c630d #v5.0.0-beta8 - name: glfw buildsystem: cmake config-opts: - -DCMAKE_BUILD_TYPE=Release - -DBUILD_SHARED_LIBS=ON - -DGLFW_BUILD_EXAMPLES=OFF - -DGLFW_BUILD_TESTS=OFF - -DGLFW_BUILD_DOCS=OFF sources: - type: git url: rad://z3FCk347V5ASZ87ur2sMnmmTp4P9Q commit: 7b6aead9fb88b3623e3b3725ebb42670cbe4c579 #v3.4 - name: re3 buildsystem: simple build-commands: - | mkdir -p "${FLATPAK_DEST}/gamefiles" mkdir -p "${FLATPAK_DEST}/share/applications" mkdir -p "${FLATPAK_DEST}/share/icons/hicolor/scalable/apps" mv "res/images/logo.svg" "${FLATPAK_DEST}/share/icons/hicolor/scalable/apps/ps.GTA.re3.svg" mv "ps.GTA.re3.desktop" "${FLATPAK_DEST}/share/applications" install "ps.GTA.re3" "${FLATPAK_DEST}/bin" premake5 --with-librw gmake cd build CFLAGS="-O0" CXXFLAGS="-O0" make config=debug_linux-amd64-librw_gl3_glfw-oal install "../bin/linux-amd64-librw_gl3_glfw-oal/Debug/re3" "${FLATPAK_DEST}/gamefiles" cp -r "../gamefiles/." "${FLATPAK_DEST}/gamefiles/" rm "${FLATPAK_DEST}/bin/premake5" sources: - type: git url: rad://z3LPm3fELhq1VGX4tWHRbvP2923mT branch: rad - type: dir path: ps.GTA.re3
version | md5 | sha256--------|----------------------------------|-----------------------------------------------------------------1 | 9b83b5523df199a33764280c072c7753 | 6103ac43683c5655c556657bd56350314275a8cb1cdd44768ff66e683e9a15352 | e9126939e60e4ebe0e72b3dfdbab4d1d | ab0d5447fb2c44c77e3ab525cfd93eee843f9147950a01cc8528c05d202939e43 | cdfdf68dce06ecbb11ad4f4e5b6ff195 | 5e97a58c5483c110b5d71e50cc5f5b7a531d822bc2240a8fc07a2fc5a5f9a247
#!/bin/bashfind /path/to/EN/ -type f \( -name "*.mp3" -o -name "*.wav" \) -exec sh -c ' for f; do len=$(ffprobe -v error -show_entries format=duration -of default=noprint_wrappers=1:nokey=1 "$f") echo "${f##*/} $len" done' _ {} + > folder1.txtfind /path/to/UK/ -type f \( -name "*.mp3" -o -name "*.wav" \) -exec sh -c ' for f; do len=$(ffprobe -v error -show_entries format=duration -of default=noprint_wrappers=1:nokey=1 "$f") echo "${f##*/} $len" done' _ {} + > folder2.txtjoin -1 1 -2 1 <(sort en.txt) <(sort uk.txt) | awk '$2 != $3 {printf "%s | en: %s | uk: %s\n", $1, $2, $3}' > diff.txt
cd sourceg++ mhsfx.cpp -o mhsfx
./mhsfx -e -g gtavc -t sfx.SDT -r rebuild.txt sfx.RAW
Manifest commit | .flatpak (md5) | .flatpak (sha256)-----------------------------------------|----------------------------------|-----------------------------------------------------------------05dd2270b4ac10e0477207b60b9fbabdc00be7e4 | c168a7f78efa4f030a7125e21a5b4044 | e99287f6c2cf32f7e1a95285d7c87ee256264a055dac3c04ef9d99d18318fb68